package com.yanqu.road.entity.activity.operamask.sanxiao;

import com.yanqu.road.entity.activity.operamask.game.OperaMaskBlock;

import java.util.ArrayList;
import java.util.List;

public class OperaMaskRoundResult {

    private int type = 1;
    private List<OperaMaskStageResult> stageResultList = new ArrayList<>();
    private List<OperaMaskBlock> createBomb = new ArrayList<>();
    private List<List<OperaMaskBlock>> listList = null;
    private List<OperaMaskSkillEffect> skillEffectList = new ArrayList<>();
    private List<OperaMaskSkillEffect> skillEffectListBeforeDrop = new ArrayList<>();

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public List<OperaMaskStageResult> getStageResultList() {
        return stageResultList;
    }

    public void setStageResultList(List<OperaMaskStageResult> stageResultList) {
        this.stageResultList = stageResultList;
    }

    public List<OperaMaskBlock> getCreateBomb() {
        return createBomb;
    }

    public void setCreateBomb(List<OperaMaskBlock> createBomb) {
        this.createBomb = createBomb;
    }

    public List<List<OperaMaskBlock>> getListList() {
        return listList;
    }

    public void setListList(List<List<OperaMaskBlock>> listList) {
        this.listList = listList;
    }

    public List<OperaMaskSkillEffect> getSkillEffectList() {
        return skillEffectList;
    }

    public void setSkillEffectList(List<OperaMaskSkillEffect> skillEffectList) {
        this.skillEffectList = skillEffectList;
    }

    public List<OperaMaskSkillEffect> getSkillEffectListBeforeDrop() {
        return skillEffectListBeforeDrop;
    }

    public void setSkillEffectListBeforeDrop(List<OperaMaskSkillEffect> skillEffectListBeforeDrop) {
        this.skillEffectListBeforeDrop = skillEffectListBeforeDrop;
    }
}
